#include #include "hal.h" typedef struct { volatile uint32_t state[4]; volatile uint32_t status; } My_Mem; #define MY_MEM ((My_Mem*)(0xF0030000)) void writeReadState(uint32_t * state) { for(unsigned i = 0; i < 4; i++) { MY_MEM->state[i] = state[i]; } for(unsigned i = 0; i < 4; i++) { state[i] = MY_MEM->state[i]; } } void printState(uint32_t * state) { printf("State:\n"); for(unsigned i = 0; i<4; i++) { printf("%i\n",state[i]); } } void printStatus(uint32_t status) { printf("Status: %i\n", status); } int main(void) { printf("HELLO WORLD\n"); uint32_t state[4] = {10000, 65, 4242, 85328}; uint32_t status = 12; // MY_MEM->status = status; while (1) { printState(state); writeReadState(state); printState(state); // status = MY_MEM->status; // printStatus(status); for(unsigned i = 0; i < 4; i++) { state[i] = state[i]+1; } } return 0; }